5 Games Like Project Zomboid for Your Next Apocalypse

Five ways to keep the supply-run panic, the home improvements and the terrible decisions.

Mara studies a street map beside supplies in a ruined room overlooking a misty city.
Mara plans a supply route through the ruined city. · Zombie Defence

Project Zomboid can turn a trip for canned beans into an obituary. The good stuff is everything around that disaster: a home worth defending, supplies worth risking your neck for, and plans that survive about eight seconds of contact with reality.

The best games like Project Zomboid each pull harder on a different thread. HumanitZ has the closest sandbox; Zombie Defence sharpens the shooting-and-shelter loop. Survivalist brings the people, Terminus brings thinking time, and State of Decay 2 brings a very expensive lesson in attachment.

Which part of the apocalypse are you unwilling to give up?

The quick comparison

5 games, different reasons to give the next run a chance.

  1. 01Comparison score: 8.6/10
    HumanitZ
    Jump to comparison
    Your next long-term survival sandbox
    • Exploration
    • Shelter building
    • Farming
    • Co-op
    Platforms
    Windows PC; solo, online co-op and PvP options
  2. 02Comparison score: 8.6/10
    Zombie Defence
    Jump to comparison
    Better shooting. A better place to come home to.
    • Manual aim (desktop)
    • Extraction
    • Shelter building
    • Crafting
    • Permanent progress
    Platforms
    Single-player browser; desktop and touch controls
  3. 03Comparison score: 8.1/10
    Survivalist: Invisible Strain
    Jump to comparison
    A settlement full of actual personalities
    • Shelter building
    • Farming
    • Squad builds
    • Co-op
    Platforms
    Windows PC and Xbox Series X|S; solo and up to four-player online co-op
  4. 04Comparison score: 8.6/10
    Terminus: Zombie Survivors
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    Survival tension with time to think
    • Tactical combat
    • Exploration
    • Crafting
    Platforms
    Windows PC and macOS; single-player
  5. 05Review score: 8.3/10
    State of Decay 2: Juggernaut Edition
    Jump to comparison

    Fit for this list: 8.9/10

    Action-packed supply runs with permanent stakes
    • Exploration
    • Shelter building
    • Crafting
    • Co-op
    Platforms
    Windows PC, Xbox One and Xbox Series X|S; solo and up to four-player online co-op

Choose a game to jump to its overview. Platform lists are summaries; check the linked official edition.

The games

01

HumanitZ

New postcode. Same deeply questionable grocery run.

8.6 /10

Comparison score

  • Exploration
  • Shelter building
  • Farming
  • Co-op
Platforms
Windows PC; solo, online co-op and PvP options
Price model
Paid game; full release; Steam demo available

HumanitZ is the first stop if you want to claim a home and make it increasingly difficult to die there. Scavenging, crafting, vehicles and real-time combat all feed a persistent, isometric survival world.

Towns hold useful supplies and plenty of infected. Hunting, fishing and farming let you build a rural routine instead, with fewer food runs into trouble. The interesting question is how self-sufficient you can become before something drags you back into town.

Hunger, weather and infection keep that plan honest. Professions, skills and adjustable survival settings give you room to shape the challenge, including optional permadeath.

Bring friends if you enjoy dividing the work: one scavenges, another builds, someone becomes alarmingly invested in the vegetables. Expect fresh crafting rules to learn; familiar camera, different muscle memory.

Armed survivors fire at approaching infected on an overgrown street between abandoned cars in HumanitZ.
HumanitZ's official in-engine screenshot shows a street fight among abandoned vehicles. · Yodubzz Studios / indie.io

What works

  • Farming and scavenging offer different survival plans
  • Vehicles make longer supply runs practical
  • Co-op and adjustable survival rules

Worth knowing

  • A new crafting and survival learning curve

HumanitZ: Comparison score

8.6 / 10 · Five equally weighted criteria.
Combat
8.5
Progression
8.8
Usability
7.6
Value
8.7
Fit
9.5

The strongest overall Zomboid fit; deep survival systems bring a learning curve.

The verdict

Pick HumanitZ when you want to settle in for the long haul.

02

Zombie Defence

Choose an upgrade. Go outside. Negotiate with the neighbourhood using ammunition.

8.6 /10

Comparison score

  • Manual aim (desktop)
  • Extraction
  • Shelter building
  • Crafting
  • Permanent progress
Platforms
Single-player browser; desktop and touch controls
Price model
Pricing unannounced

Zombie Defence makes the next outing wonderfully specific: you need Scrap, the workshop needs work, and the street has objections. Aim while moving, watch your ammunition and leave room to reload. Split Shot spreads rifle fire; Bank Shot adds ricochets.

Back underground, that haul becomes shelter stations, crafted weapons and research. Deadeye favours slower, heavier shots; Suppression favours faster, lighter fire. You choose a side, so upgrading means shaping a playstyle.

Scrap expeditions give you a clear destination: the green extraction pad. Collected Scrap survives defeat within shelter storage limits, making a messy run useful. Check your storage before chasing one more container.

Home has quieter payoffs, too. Grow lettuce and tomatoes, cook combat-boosting meals and follow Mara's shelter story, where your replies are remembered. It's a satisfying rhythm: prepare, fight, improve, then give the next horde a slightly worse day.

A Zombie Defence survivor fires a split rifle volley near a green extraction pad as infected surround the ruined street.
Split Shot fire near the extraction pad. · Zombie Defence

What works

  • Active aiming and distinctive weapon effects
  • Crafting, research and meals reward preparation
  • Scrap expeditions preserve progress after defeat

Worth knowing

  • Fixed shelter stations limit freeform building

Zombie Defence: Comparison score

8.6 / 10 · Applicable criteria are equally weighted.
Combat
8.4
Progression
8.8
Usability
8.1
ValueNot applicable
Fit
8.9

Strong combat and lasting upgrades; focused shelter projects keep progress clear.

The verdict

The pick for players who want their shooting habit to fund a home-improvement habit.

03

Survivalist: Invisible Strain

The Walking Dead, with more rota management.

8.1 /10

Comparison score

  • Shelter building
  • Farming
  • Squad builds
  • Co-op
Platforms
Windows PC and Xbox Series X|S; solo and up to four-player online co-op
Price model
Paid game; full release; Steam demo available

Survivalist: Invisible Strain fills the apocalypse with people who remember what you did. Recruitment can depend on affection, respect or fear. Congratulations: the zombie problem now has office politics.

Every newcomer also needs food, warmth and a bed. Assigning a farmer, chef or arrow crafter can solve a problem, provided you can keep that person alive. Recruit for the job your settlement needs, rather than collecting everyone with a pulse.

You can fight directly in third person or pull back to issue overhead orders. Meanwhile, relationships shift, residents argue, and the Invisible Strain threatens to bring infection inside the walls.

Start with the handcrafted story for direction, or the generated sandbox for messier community stories. The price of all that personality is attention: jobs, supplies and social drama compete for yours.

Survivalist's paused community screen lists named residents and jobs beside food, beds and equipment totals.
An older development-build screenshot shows the paused community panel, with residents, food stocks and accommodation together. · Bob / Ginormocorp Incorporated

What works

  • Residents remember your actions
  • Jobs connect recruitment to survival
  • Direct action plus overhead orders

Worth knowing

  • People management adds to the learning load

Survivalist: Invisible Strain: Comparison score

8.1 / 10 · Five equally weighted criteria.
Combat
7.9
Progression
8.7
Usability
6.5
Value
8.2
Fit
9.2

Excellent community depth and replay value; the busy management layer lowers usability.

The verdict

Pick it when you want the survivors to be as interesting as the survival.

04

Terminus: Zombie Survivors

The apocalypse can wait its turn.

8.6 /10

Comparison score

  • Tactical combat
  • Exploration
  • Crafting
Platforms
Windows PC and macOS; single-player
Price model
Paid game; full release; Steam demo available; Last Escape expansion sold separately

Terminus keeps the fragile survivor and changes the clock. Movement and other actions spend Action Points, turning every detour into a question: can you afford this search and still handle what happens next?

Food, sleep and warmth remain demanding travel companions. Classes and traits change your strengths, while cooking and crafting help you prepare. Think first, move second, discover your plan needed another sandwich.

You're working towards an escape through a generated city, with routes including the Terminus, a boat, a helicopter or a vaccine. Survivors can join you or trade; the journey has human encounters as well as hungry ones.

Choose it for careful decisions and a destination to work towards. The spare pixel presentation suits patient players, and the base-game demo is an easy starting point.

Terminus shows a survivor beside planted garden beds and a house, with action points, hunger, hydration and energy visible in the interface.
A house and cultivated garden in the original Terminus, with the survivor's condition and current turn visible. · Longplay Studios / Steam

What works

  • Turn-based pacing gives decisions breathing room
  • Classes and several endings change the journey
  • Personal survival needs still matter

Worth knowing

  • Less immediate action; plenty of condition checks

Terminus: Zombie Survivors: Comparison score

8.6 / 10 · Five equally weighted criteria.
Combat
8.5
Progression
8.5
Usability
8.3
Value
8.7
Fit
9.1

Strong tactical survival, readable decisions and repeatable escape attempts.

The verdict

For the Zomboid player who would like one uninterrupted minute to make a decision.

05

State of Decay 2: Juggernaut Edition

Bring the medicine home. Preferably bring the medic home, too.

8.3 /10

Review score

  • Exploration
  • Shelter building
  • Crafting
  • Co-op
Platforms
Windows PC, Xbox One and Xbox Series X|S; solo and up to four-player online co-op
Price model
Paid game; Juggernaut Edition includes the main game and additional modes

State of Decay 2 puts the camera behind a survivor and sends you out for food, medicine and building materials. Melee, guns and stealth give familiar supply errands a punchier action-game feel.

The big choice is who goes. A veteran may handle trouble better, but death is permanent. Switch out tired or injured survivors and resist treating your best specialist like an expendable action hero.

At home, limited facility space forces choices about beds, production and other needs. Outposts offer another way to cover shortages. The community survives individual losses, but its next chapter depends on who's left to write it.

Four-player co-op lets friends help the host's community. Treat it as visiting and lending a hand; everyone doesn't share identical settlement ownership. Start with the regular community sandbox, then tune action, community and map difficulty to taste.

A State of Decay 2 survivor aims a rifle at a red-eyed plague Juggernaut in a wooded area.
An official State of Decay 2 screenshot brings the camera close to a survivor facing a plague Juggernaut. · Undead Labs / Xbox Game Studios

What works

  • Immediate third-person combat
  • Survivor losses have lasting consequences
  • Facilities and outposts solve different shortages

Worth knowing

  • Less individual daily-life detail than Zomboid

State of Decay 2: Juggernaut Edition: Comparison score

8.4 / 10 · Five equally weighted criteria.
Combat
9.2
Progression
8.8
Usability
7.2
Value
8.1
Fit
8.9

Combat leads; roster care and base decisions give the action lasting consequences.

The verdict

Pick it for big supply-run stories and a roster you will get dangerously attached to.

How we compare

A good recommendation explains who a game suits and where it falls short. Our editorial scores use the same five criteria, each rated out of ten.

  1. 01

    Combat

    Controls, aiming, enemy readability, and the decisions you make under pressure.

  2. 02

    Progression

    Build choices during a run and meaningful progress between attempts.

  3. 03

    Usability

    Control demands, platform access, interface options, and documented device requirements.

  4. 04

    Value

    What the asking price includes, optional purchases, and the scope of the free version.

  5. 05

    Fit

    How well the game answers the specific question in this article.

Read our editorial standards

Which one should you try?

Start with HumanitZ for the closest match, then follow your favourite kind of trouble: Zombie Defence's upgrades, Survivalist's people, Terminus's decisions or State of Decay 2's risky expeditions. The canned beans aren't going to fetch themselves.

Your questions, answered.

HumanitZ, for its persistent isometric world, survival needs, scavenging and home building.

HumanitZ supports online co-op. Survivalist and State of Decay 2 support up to four players; State of Decay 2 guests help the host's community. Terminus and Zombie Defence are single-player.

Zombie Defence's Scrap expeditions retain collected Scrap after extraction, defeat or an interrupted page reload once the run settles, within storage limits. These rules apply to Scrap expeditions, separately from sector battles and endless Scavenge.

Start with the base game. Last Escape is separate paid DLC, adding post-Terminus quests and a train escape.

Want to see what we’re building?

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More games to explore