7 Games Like Fallout Shelter for Combat and Base Building

Seven ways to keep a refuge alive when combat becomes part of the daily plan.

Zombie Defence — wide view. The shelter’s connected workshop and utilities rooms, with the HUD hidden.
The shelter’s connected workshop and utilities rooms, with the HUD hidden. · Zombie Defence · Alpha

Looking for games like Fallout Shelter with more to do outside the base? Zombie Defence connects manual shooting to Scrap extraction and worker-run shelter upgrades; State of Decay 2 takes direct control into a 3D survival map; This War of Mine makes each dangerous night trip a civilian survival decision.

Fallout Shelter already lets you choose which enemies dwellers attack during quests. These alternatives change the scale and style of those decisions: turn-based party fights in Dead Age 2 and Sheltered 2, strategic attacks in Rebuild 3, or hero-squad battles in Last Fortress: Underground. Choose by the combat you enjoy and the kind of home you want to build.

The quick comparison

7 games, different reasons to give the next run a chance.

  1. 018.6/10
    Zombie Defence
    Manual zombie shooting and lasting shelter upgrades
    • Manual aim (desktop)
    • Extraction
    • Shelter building
    • Crafting
    • Permanent progress
    Platforms
    Browser Alpha (development build); native mobile stores are planned.
  2. 028.4/10
    State of Decay 2: Juggernaut Edition
    Third-person action and survivor communities
    • Exploration
    • Crafting
    • Shelter building
    • Co-op
    Platforms
    Windows PC, Xbox One, and Xbox Series X|S; Xbox Cloud Gaming is also listed.
  3. 038.1/10
    This War of Mine
    Civilian shelter survival and risky night trips
    • Exploration
    • Crafting
    • Shelter building
    • Tactical combat
    Platforms
    Windows and Linux on Steam; Android and iPhone/iPad editions are also listed.
  4. 048.5/10
    Dead Age 2: The Zombie Survival RPG
    Tactical party battles and an upgradeable camp
    • Tactical combat
    • Squad builds
    • Shelter building
    • Roguelite
    Platforms
    Windows, macOS, and Linux on Steam.
  5. 058.1/10
    Sheltered 2
    Faction tactics and detailed shelter upkeep
    • Shelter building
    • Exploration
    • Tactical combat
    • Permanent progress
    Platforms
    Windows PC on Steam.
  6. 068.3/10
    Rebuild 3: Gangs of Deadsville
    City-scale management and strategic zombie assaults
    • Shelter building
    • Squad builds
    • Tactical combat
    • Permanent progress
    Platforms
    Windows and macOS on Steam; Android and iOS editions are also listed.
  7. 078.1/10
    Last Fortress: Underground
    Mobile bunker expansion and hero-squad battles
    • Shelter building
    • Squad builds
    • Idle progress
    • Permanent progress
    Platforms
    Android and iOS; store availability varies by region.

Choose a game to jump to its overview. Platform lists are summaries; check the linked official edition.

The games

01

Zombie Defence

A hands-on zombie loop where expedition loot improves a shelter built around workers and stations.

8.6 /10

Editorial rating

  • Manual aim (desktop)
  • Extraction
  • Shelter building
  • Crafting
  • Permanent progress
Platforms
Browser Alpha (development build); native mobile stores are planned.
Price model
Freemium planned; launch pricing and monetization terms are unconfirmed.

On desktop, Zombie Defence gives you manual movement, aim, firing, ammunition management, and reloads. Sector battles build through three waves; endless scavenging and separate Scrap expeditions add reasons to return. Scrap pickups persist after extraction or defeat, subject to storage limits, so a failed escape does not erase the haul already secured.

Back at the shelter, workers feed production stations, weapon crafting, research, and cultivation; upgrades survive defeat. The loop ties operating a weapon to bringing resources home and preparing the next outing. Shelter development uses defined rooms and stations rather than freeform construction.

Zombie Defence — wide view. The shelter’s connected workshop and utilities rooms, with the HUD hidden.
The shelter’s connected workshop and utilities rooms, with the HUD hidden. · Zombie Defence · Alpha

What works

  • Manual aim, ammunition, and reloads keep fights active.
  • Expedition pickups feed into lasting shelter upgrades.
  • Workers, crafting, research, and crops give resources several uses.

Worth knowing

  • The current playable roster has one hero, Mara.
  • Shelter stations use defined rooms rather than freeform building.

Zombie Defence: Our rating

8.6 / 10 · Five equally weighted criteria.
Combat
8.4
Progression
8.8
Usability
8.1
Value
8.1
Fit
9.5

Manual aim and reloads give the fights direct input, and Scrap pickups create a resource stake; workers, research, crafting, and crops build a broad shelter loop. The systems ask more attention than a room manager, while the planned free-to-start model has not been finalized.

The verdict

Choose it when you want to handle the weapon yourself and see each return improve the shelter. Its Scrap loop carries lower loss stakes than a full-loot-loss extraction game.

    02

    State of Decay 2: Juggernaut Edition

    Choose a survivor, equip them, then take direct control on a supply run through an open zombie world.

    8.4 /10

    Editorial rating

    • Exploration
    • Crafting
    • Shelter building
    • Co-op
    Platforms
    Windows PC, Xbox One, and Xbox Series X|S; Xbox Cloud Gaming is also listed.
    Price model
    Premium purchase; Xbox also lists Game Pass access, with availability varying by plan and region.

    You switch among community survivors, choose who goes on a supply run, and control that person directly in the field. Melee weapons, firearms, and infected encounters make combat continuous; the decision shifts from which enemy a Fallout Shelter dweller targets to which survivor and equipment you risk outside. Skills and base facilities keep the community relevant between trips.

    State of Decay 2 trades the vault’s compact room assignments for an open map and facility-based bases. It suits players who want a larger action game with community management attached, though travel and survival systems ask more time than a focused shelter sim. Steam sells the PC edition; Xbox lists console and cloud options.

    A State of Decay 2 survivor aims a rifle at an approaching blood-plague zombie in the grass.
    Official Steam gameplay screenshot; survivor-controlled ranged combat. · Steam store screenshot; Undead Labs

    What works

    • Direct survivor control makes combat and scavenging part of the same trip.
    • Community skills and facilities keep recruitment tied to survival.
    • Open-world exploration gives supply runs room to vary.

    Worth knowing

    • Facilities replace room-by-room resident assignment.
    • Its open map is a bigger time commitment than a compact management game.

    State of Decay 2: Juggernaut Edition: Our rating

    8.4 / 10 · Five equally weighted criteria.
    Combat
    9.2
    Progression
    8.8
    Usability
    7.2
    Value
    8.1
    Fit
    8.9

    Third-person weapons and survivor rotation make combat immediately controllable, while scavenging supports facility choices. The open map and community systems require more attention than a compact shelter sim; the premium purchase has a Game Pass alternative where listed.

    The verdict

    Pick it if you want a 3D action game with a community to maintain between outings. Its larger map and facility slots trade away Fallout Shelter’s compact vault view.

    03

    This War of Mine

    Manage a shelter by day, then guide civilians through risky night scavenging trips.

    8.1 /10

    Editorial rating

    • Exploration
    • Crafting
    • Shelter building
    • Tactical combat
    Platforms
    Windows and Linux on Steam; Android and iPhone/iPad editions are also listed.
    Price model
    Premium purchase; mobile editions list in-app purchases for expansions. Prices vary by store and region.

    Daytime is for shelter work: craft, trade, care for survivors, and repair what the group needs. At night, choose a civilian and venture into a location with its own dangers. Night trips put the survivor’s movement, equipment, and decision to evade or confront hostile scavengers in the foreground.

    Combat can be deadly, so avoiding it is often sensible. The shelter is built around needs and crafted upgrades, not a vault full of assignable jobs; weapons matter because a scavenging trip can go wrong. This is a civilian survival story, not a constant action showcase, and its bleak tone is central to the experience.

    A cutaway view of the survivors' damaged house shelter in This War of Mine.
    Official Steam gameplay screenshot showing the shelter managed between scavenging trips. · Steam store screenshot; 11 bit studios

    What works

    • Day and night make shelter work depend on field supplies.
    • Hostile encounters give weapons and stealth practical consequences.
    • The civilian perspective makes survival choices carry emotional weight.

    Worth knowing

    • Combat is dangerous and often best avoided.
    • Its bleak tone may not suit players after heroic zombie action.

    This War of Mine: Our rating

    8.1 / 10 · Five equally weighted criteria.
    Combat
    7.3
    Progression
    8.2
    Usability
    7.8
    Value
    8.8
    Fit
    8.6

    Player-directed scavenging and dangerous opponents make combat consequential, while shelter crafting gives supplies clear uses. Fights are limited and often avoidable, so its match is thematic rather than action-heavy; the premium game has mobile expansion purchases.

    The verdict

    Choose it for tense human-scale survival, where bringing home supplies matters more than a kill count. It offers direct field decisions, but few reasons to seek frequent fights.

    04

    Dead Age 2: The Zombie Survival RPG

    Run a camp, then make deliberate party and skill choices in turn-based zombie fights.

    8.5 /10

    Editorial rating

    • Tactical combat
    • Squad builds
    • Shelter building
    • Roguelite
    Platforms
    Windows, macOS, and Linux on Steam.
    Price model
    Premium purchase on Steam; local price varies.

    Dead Age 2 uses fast turn-based battles: front-row characters protect ranged allies, while skills and equipment shape your tactics. Each turn combines party position and ability use, giving the expedition team more tactical decisions than a simple job assignment. Turrets, weapons, animals, and survivor skills add options beyond basic attacks.

    Between missions, assign camp jobs, expand stations, and unlock stronger crafting. Factions and story choices provide goals around the camp, but it is a mission hub rather than a freeform vault. Steam lists Windows, macOS, and Linux editions as premium.

    A Dead Age 2 survivor party faces a large zombie in a turn-based battle arena.
    Official Steam screenshot of a party combat encounter; the store image bears a Development Build overlay. · Steam store screenshot; Silent Dreams and Headup

    What works

    • Party positions and skills create tactical choices each turn.
    • Camp jobs and stations feed better gear into later fights.
    • Faction missions add direction beyond room upgrades.

    Worth knowing

    • Combat is turn-based tactics, not manual shooting.
    • The camp is a compact hub rather than a freeform shelter.

    Dead Age 2: The Zombie Survival RPG: Our rating

    8.5 / 10 · Five equally weighted criteria.
    Combat
    8.8
    Progression
    8.9
    Usability
    7.3
    Value
    8.5
    Fit
    9.1

    Party positions, skills, and equipment give turns tactical depth, while camp jobs and factions create linked goals. RPG menus take learning and the camp is less flexible than a vault; it uses a one-time premium purchase.

    The verdict

    Pick it for a clear camp-and-combat loop built around tactical turns. You direct the party’s choices, while the battle remains RPG strategy rather than aim-and-fire action.

    05

    Sheltered 2

    A shelter-first survival game where faction disputes can become costly turn-based fights.

    8.1 /10

    Editorial rating

    • Shelter building
    • Exploration
    • Tactical combat
    • Permanent progress
    Platforms
    Windows PC on Steam.
    Price model
    Premium purchase on Steam; local price varies.

    Build a faction around your shelter, maintain equipment, and send expeditions out for supplies. When diplomacy fails, Sheltered 2 uses turn-based combat and makes weapons part of the dispute. The emphasis is on a party’s survival and faction-level consequences rather than aiming yourself.

    Starvation, dehydration, radiation, and raids all compete for attention. Leaders have special traits, and losing the faction leader can end a run, so a fight’s risk reaches back to the shelter. Combat is one pressure in a slower management game, not its main activity. Steam lists a paid Windows edition.

    Cutaway view of Sheltered 2’s bunker rooms beneath the wasteland surface.
    Official Steam gameplay screenshot showing the cutaway bunker and structures at the wasteland surface. · Steam store screenshot; Unicube and Team17

    What works

    • Shelter upkeep and survivor needs give combat resource stakes.
    • Turn-based faction fights reward tactical preparation.
    • Alliances and rivalries give expeditions a purpose.

    Worth knowing

    • Long management stretches separate the battles.
    • A leader’s death can end a run.
    • The listed edition is Windows PC only.

    Sheltered 2: Our rating

    8.1 / 10 · Five equally weighted criteria.
    Combat
    8.0
    Progression
    8.4
    Usability
    6.9
    Value
    8.1
    Fit
    9.0

    Turn-based faction fights extend the shelter loop, and survivor needs give upgrades concrete stakes. The management pace is slow and leader loss can end a run; the PC purchase is a single premium entry.

    The verdict

    Choose it if shelter survival should stay central while combat becomes a serious tactical risk. Dead Age 2 puts more emphasis on its battle party.

    06

    Rebuild 3: Gangs of Deadsville

    Grow a fortified town and send survivors on strategic operations across a zombie-filled city.

    8.3 /10

    Editorial rating

    • Shelter building
    • Squad builds
    • Tactical combat
    • Permanent progress
    Platforms
    Windows and macOS on Steam; Android and iOS editions are also listed.
    Price model
    Premium purchase; price varies by platform and region.

    Rebuild 3 treats combat as a community-planning problem. Assign survivors to jobs such as scavenging, building, and fighting, then manage a growing fort against raids and rival groups. Steam lists real-time play or turn-based mode, plus fort defense and interactive attacks. You decide who is ready, what the fort needs, and which blocks are worth taking, rather than steering one shooter through a horde.

    City expansion and research give survivor skills a wider purpose than room upgrades. The tradeoff is scale: combat happens through assignments and map operations, so there is little moment-to-moment control. Steam and current mobile stores list premium editions for PC, Android, and iOS.

    A Rebuild 3 city map and fortified community interface showing survivor assignments and available buildings.
    Official Steam gameplay screenshot of the city-management layer. · Steam store screenshot; Northway Games

    What works

    • Survivor skills matter in combat, scavenging, building, and defense.
    • Choose turn-based or real-time-with-pause pacing.
    • City growth and research give long-term goals.

    Worth knowing

    • Combat is strategic assignment, not direct control.
    • The city map is less intimate than one shelter interior.

    Rebuild 3: Gangs of Deadsville: Our rating

    8.3 / 10 · Five equally weighted criteria.
    Combat
    7.2
    Progression
    9.0
    Usability
    8.2
    Value
    8.7
    Fit
    8.6

    Assignments and strategic attacks make survivor skills matter, with research and city growth sustaining progress. The map abstracts combat rather than showing direct fighting, but pacing choices help usability; it is a premium purchase.

    The verdict

    Choose Rebuild 3 when combat means deciding how a community takes and holds ground. It offers a broad strategy map, with the least hands-on fighting here.

    07

    Last Fortress: Underground

    Keep growing an underground base while specialist survivors and hero teams support squad combat.

    8.1 /10

    Editorial rating

    • Shelter building
    • Squad builds
    • Idle progress
    • Permanent progress
    Platforms
    Android and iOS; store availability varies by region.
    Price model
    Free download with in-app purchases; the stores disclose random-item purchases.

    Last Fortress keeps the underground shelter in view: expand rooms, assign specialists, collect outside resources, and recruit heroes. Its store and publisher descriptions emphasize team composition, skills, and synergy, so combat is about preparing a squad rather than aiming a single survivor or steering each attack. Alliances add a competitive social layer.

    It is a strong mobile base-progression option for players who enjoy assigning specialists and building a complementary team. Android and iOS versions are free to install with in-app purchases; the stores disclose randomized items. That ongoing strategy-game economy is a different proposition from a self-contained premium shelter sim.

    Last Fortress: Underground shows the facility relocation screen over its bunker, with room choices along the bottom.
    The in-game relocation view puts bunker layout choices and facilities on screen. · Screenshot: TalkAndroid · LIFE IS A GAME LIMITED

    What works

    • An expandable underground base stays central.
    • Specialists and hero formations create distinct roster roles.
    • Current Android and iOS listings make it a mobile option.

    Worth knowing

    • Combat focuses on squad preparation rather than manual shooting.
    • Free installation comes with in-app and randomized-item purchases.
    • Alliance systems make it broader than a self-contained shelter sim.

    Last Fortress: Underground: Our rating

    8.1 / 10 · Five equally weighted criteria.
    Combat
    7.8
    Progression
    9.0
    Usability
    8.1
    Value
    6.8
    Fit
    8.9

    Hero roles, formation choices, and synergies provide meaningful preparation, while specialist jobs connect roster growth to the bunker. Combat is less immediate than manual action; free access helps, but purchases and randomized items reduce value.

    The verdict

    Choose Last Fortress for a long-running mobile bunker and roster project. Its shelter scale and team planning come with less moment-to-moment combat control.

    How we compare

    A good recommendation explains who a game suits and where it falls short. Our editorial scores use the same five criteria, each rated out of ten.

    1. 01

      Combat

      Controls, aiming, enemy readability, and the decisions you make under pressure.

    2. 02

      Progression

      Build choices during a run and meaningful progress between attempts.

    3. 03

      Usability

      Control demands, platform access, interface options, and documented device requirements.

    4. 04

      Value

      What the asking price includes, optional purchases, and the scope of the free version.

    5. 05

      Fit

      How well the game answers the specific question in this article.

    Read our editorial standards

    Which one should you try?

    For direct action, choose State of Decay 2 for open-world survivor control or Zombie Defence for manual shooting tied to Scrap extraction and shelter upgrades. Dead Age 2 suits turn-by-turn party tactics; Sheltered 2 makes the shelter’s survival risks central. Rebuild 3 is for strategic city planners, This War of Mine for tense and avoidable encounters, and Last Fortress for mobile squad progression.

    Your questions, answered.

    Last Fortress: Underground is the closest current mobile match for an expandable underground base with specialist survivors. Zombie Defence links shelter stations and workers to manually controlled expeditions. Zombie Defence is currently in browser Alpha; join the homepage waitlist.

    On desktop, Zombie Defence has manual movement, aiming, firing, ammunition, and reloads. State of Decay 2 is third-person action with survivor control. This War of Mine gives you control during dangerous night trips, where avoiding a fight can be the safer choice.

    Dead Age 2 and Sheltered 2 use turn-based fights. Rebuild 3 also offers turn-based play alongside real-time with pause, but its battles remain strategic assignments rather than character control.

    Last Fortress: Underground, This War of Mine, and Rebuild 3 have current Android and iOS listings, with regional availability varying.

    Want to see what we’re building?

    Zombie Defence is in Alpha. Join the waitlist.

    Join the waitlist

    More games to explore