7 Games Like Last Fortress: Underground for Bunkers and Survival
Choose between worker assignments, alliance strategy, and supply runs you control yourself.

Last Fortress: Underground combines an excavatable bunker and specialist worker roles with hero expeditions and alliance battles. Zero City is the closest mobile shelter-and-squad match; State of Survival suits players drawn most to alliance campaigns.
Zombie Defence pairs manual zombie shooting with a shelter that turns recovered supplies into production, research, crafting, and crops. Its browser build remains in development; native mobile stores are planned, and public availability is unconfirmed. The other picks are live games, from simple room assignments to deep colony engineering.
The quick comparison
7 games, different reasons to give the next run a chance.
Choose a game to jump to its overview. Platform lists are summaries; check the linked official edition.
The games
Zero City
Build and staff a room-by-room bunker, then prepare squads for zombie missions and PvP.
- Shelter building
- Squad builds
- Idle progress
- Permanent progress
- Platforms
- iOS and Android; store availability varies by region.
- Price model
- Free mobile download with in-app purchases; Google Play also lists ads, and purchases may include random items.
Zero City is closest to Last Fortress's shelter loop: expand an underground bunker, assign citizens to production jobs, train them, and equip combat squads. Room priorities and resident skills connect base growth with battle preparation.
The campaign sends squads against zombies and mutants; arena matches and rival-shelter attacks add PvP. Combat turns on squad setup rather than manual aiming. Mobile listings are free with in-app purchases; Google Play reports ads, and both disclose random-item purchases. Pick this for a live bunker strategy game with competition.

The verdict
Start here for a current mobile bunker with survivor jobs and player competition.
Zombie Defence
Shoot through zombie runs, then use recovered supplies to build a production-focused shelter.
- Manual aim (desktop)
- Extraction
- Shelter building
- Crafting
- Permanent progress
- Platforms
- Browser Alpha (development build); native mobile stores are planned.
- Price model
- Freemium planned; launch pricing and monetization terms are unconfirmed.
Desktop controls include movement, manual aim, firing, ammunition, and reloads. Choose among three-wave sector battles, endless scavenging, and Scrap expeditions with extraction. Recovered expedition Scrap feeds shelter production, weapons, research, and crops.
Scrap picked up persists after extraction or defeat, subject to storage limits; station upgrades persist through defeat. Mara is the only playable survivor in the current demo. Rooms are fixed, with no freeform digging or alliance PvP. Touch fire selects the nearest living enemy, so desktop has more direct aim.

The verdict
Choose it for the direct link between shooting zombies and growing a working shelter.
Fallout Shelter
Build an underground vault and match each Dweller to a job that suits their strengths.
- Shelter building
- Idle progress
- Squad builds
- Permanent progress
- Platforms
- Windows PC, iOS, and Android; store availability varies by region.
- Price model
- Free to play with in-app purchases.
Fallout Shelter is the clearest room-and-resident simulator here. Build facilities for power, water, food, and training, then assign Dwellers to jobs that fit their S.P.E.C.I.A.L. abilities. When supplies fall short, room capacity and staffing become readable choices.
Dwellers craft from junk, explore the Wasteland, and take quests, so gear matters outside daily shifts. Threats can reach the Vault, but this is a single-player manager, not alliance warfare or a manual-aim shooter. Free PC and mobile editions include optional in-app purchases; the resource model is simpler than a colony sim.

The verdict
Pick it for quick staffing choices in a familiar, free-to-play underground Vault.
Sheltered
Keep one family supplied in an underground bunker and send members out for scarce resources.
- Shelter building
- Exploration
- Crafting
- Permanent progress
- Platforms
- Windows, macOS, Linux, PlayStation, Xbox, Nintendo Switch, and iOS/iPadOS; availability varies by store.
- Price model
- Premium purchase; local price varies by store and region.
Sheltered trades Last Fortress's expanding roster for the needs of one family. Keep the concrete bunker habitable, manage supplies, and craft comforts and weapons. Scavenging trips bring back essentials but expose family members to roaming factions, wild animals, and other hazards.
Experience and choices change family traits and trauma, and recruitment can bring outsiders into the household. Combat is turn-based and a last resort, so preparation and scarcity matter more than frequent fights. This premium single-player game suits family-scale bunker care; it has no alliance campaign.

The verdict
Choose it for a personal bunker story shaped by family needs and risky scavenging.
State of Survival: Zombie War
Grow a surface settlement, develop troops and heroes, and join allies in a zombie strategy game.
- Shelter building
- Squad builds
- Idle progress
- Permanent progress
- Platforms
- iOS and Android; store availability varies by region.
- Price model
- Free download with in-app purchases; Google Play discloses random-item purchases.
State of Survival fits the alliance side of Last Fortress better than its cutaway bunker. Expand a surface settlement, train troops, develop heroes, research upgrades, and coordinate with an alliance. The mobile listings describe alliance battles and cross-server competition.
Side modes include Survival Royale, with loot and player competition, and Desert Survival. The main loop remains strategy, squads, settlement upgrades, and live events rather than continuous free-aim shooting. It offers more currencies and event tracks than a room manager, and in-app purchases are part of the free download.

The verdict
Pick it for alliance campaigns and world strategy, not underground room construction.
Oxygen Not Included
Excavate an asteroid, assign colonists work, and engineer systems that keep them alive.
- Crafting
- Shelter building
- Farming
- Exploration
- Platforms
- Windows, macOS, and Linux.
- Price model
- Premium purchase on Steam; paid expansions are sold separately.
Oxygen Not Included makes digging the foundation. Excavate for rooms and materials, then manage oxygen, heat, water, food, power, gas, and plumbing. Assign Duplicants work priorities and connect pipes and wires; a solution in one area can create a new problem elsewhere.
Stress, comfort, and colonists' different reactions shape work planning. The result is a deeper colony-engineering challenge than a typical bunker builder, with no zombie or alliance-war focus. It is a premium PC game, and several expansions cost extra.

The verdict
Choose it for deep underground work and infrastructure simulation.
This War of Mine
Maintain a civilian hideout by day and send a survivor scavenging at night.
- Exploration
- Crafting
- Shelter building
- Tactical combat
- Platforms
- Windows PC, Linux, iOS, and Android; mobile availability varies by region.
- Price model
- Premium purchase; mobile editions list additional paid content as in-app purchases.
This War of Mine follows civilians trapped in a besieged city, not a zombie outbreak. By day, maintain a damaged house, craft beds and stoves, trade, and care for survivors. At night, choose one person to search for food, medicine, and materials while avoiding snipers and hostile scavengers.
Its house is not a diggable bunker, and combat is often best avoided. A survivor's condition and the group's needs can turn a supply choice into a moral cost. The paid PC and mobile editions offer additional story content; mobile purchases vary by store. Choose it for a serious shelter-and-scavenging story.

The verdict
Pick it for tense shelter upkeep and consequential scavenging in a wartime story.
How we compare
A good recommendation explains who a game suits and where it falls short. Our editorial scores use the same five criteria, each rated out of ten.
- 01
Combat
Controls, aiming, enemy readability, and the decisions you make under pressure.
- 02
Progression
Build choices during a run and meaningful progress between attempts.
- 03
Usability
Control demands, platform access, interface options, and documented device requirements.
- 04
Value
What the asking price includes, optional purchases, and the scope of the free version.
- 05
Fit
How well the game answers the specific question in this article.
Which one should you try?
Choose Zero City for a mobile bunker with survivor jobs and PvP, or State of Survival for alliance campaigns. Fallout Shelter offers simpler room assignments; Sheltered and This War of Mine build single-player supply stories; Oxygen Not Included digs deepest into colony engineering. Zombie Defence connects hands-on zombie runs to persistent shelter production, research, crafting, and crops.
Your questions, answered.
Want to see what we’re building?
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